Andrew Sumner

pixelpriority

About Me

Expertise
Gamedev
Location
United States
Website

Tech Artist at the Purdue Envision Center

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Recent Forum Posts

Day 2 | Elements: Wind July 2, 2020, 8:27 p.m.

Made a pop trail setup for wind trail meshing that you could use with Vertex Animation Textures for real-time. Originally looked at Windwaker and Sea of Thieves styles but I wanted something beefier

Day 1 | Elements: Earth July 1, 2020, 9:04 p.m.

Didn't want to spend much time today after a long day at work but had fun throwing this together. Hopefully I can fix my Gaea bridge for next time

Rebuild Multiple Assets Bug Sept. 14, 2017, 8:04 p.m.

That will work for now! Thanks Chris.

Any chance we could get a similar workaround for baking to actors?