Rogier Fransen

rf

About Me

FX Destruction Domain Director - Weta Digital
EXPERTISE
Technical Director
INDUSTRY
Film/TV

Connect

LOCATION
New Zealand
WEBSITE

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Linux: resizing Houdini window(s) hard/impossible Oct. 21, 2022, 10:05 p.m.

Unfortunately this fix comes with severe side effects (pun not intended on this forum.)

Intermittent screen flicker makes it unusable.

C++ HDK - interact with rigid bodies Oct. 18, 2018, 1:40 a.m.

Aha, that makes sense!

Thanks

C++ HDK - interact with rigid bodies Oct. 16, 2018, 5:47 p.m.

You are right! It is related to the Max Feedback Loops being 2 and the merge relationship being set to mutual.

I'm afraid to admit that in my 10 years of dopsing around I had never given that parameter much thought.

Is there any more information apart from the normal houdini docs on how to deal with feedback loops? Is there a way of flagging to SIM_engine or as return value that there is no, or no more, interaction? So we can avoid unnecessarily re-simulating?

Sorry if these questions are a bit scattered. The information may be hidden inside the HDK docs but I haven't stumbled across it or put it together.

And thanks for your quick replies so far, really appreciated!

Rog