rtarantino

rtarantino

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houdiniAsset doesn't work with python sometime Jan. 11, 2015, 1:41 a.m.

Thank you for the info.
We r using older version.
So we r gonna do it with mel.

Thanks again

houdiniAsset doesn't work with python sometime Jan. 7, 2015, 10:52 p.m.

Hello,

I am wondering why mel works but python doesn't work.
I mean this works - houdiniAsset -loadAsset “foo.otl” “Object/your_obj_asset”

But this doesn't work sometime -
import maya.cmds as cmds
cmds.houdiniAsset(loadAsset

I'm using maya 2015 and houdini H13.(sorry don't remeber exact build) at work.
I tested with really simple OTL,
Put sphere and converted to volume using fluid source sop.
Also tested with open vdb from polygon & isooffset. but same result.

And using python to load OTL in maya never finish. just keep initializing forever.

If there is any update or I'm missing something,
I really wanna know how.

Thanks

How can I know the input geo shape is visible or not ?? Dec. 2, 2014, 1:51 a.m.

Yeah, I know what you mean. but if I have let's say 50 to 100 geo for inputs, it's easy to set inputs path by mel or python. However it's pretty ugly to expose 100 of visibility parms to top of OTL. And I guess, so far there is no way around to do it?