Sunny Teich


About Me

VFX Artist


Recent Forum Posts

RBD to FBX export and multiple materials in UE4 Oct. 7, 2021, 4:21 a.m.

I am feeling insane because I have done this successfully in the past- I'm just trying to get some destruction into UE4 with a different material on the interior faces, but no matter what I do, the mesh appears in Unreal with one generic material slot whose name bears no relationship to any of the material names in Houdini. Its quite possible its something to do with the import settings in unreal rather than the houdini export but I just wanted to check if anyone had run into the same thing in 18.5 or if anyone sees something i'm overlooking.

I'm attaching a very simple example of what i'm generally doing.

Houdini Engine for Unreal 4.23 Sept. 10, 2019, 6:18 p.m.

Sweet! I must have just missed it by a day. Thanks a lot.

Houdini Engine for Unreal 4.23 Sept. 8, 2019, 5:21 p.m.

Hello! Does anyone know if there is any info about getting an updated Engine plugin for UE4 4.23?