Sharan Vaswani

sharanvaswani93

About Me

Fx Supervsior
EXPERTISE
Technical Director
INDUSTRY
Film/TV

Connect

LOCATION
Mumbai, India

Houdini Skills

ADVANCED
Digital Assets  | Mantra  | Lighting  | Pyro FX  | Fluids  | VEX
INTERMEDIATE
Procedural Modeling  | Animation  | Python

Availability

Not Specified

Recent Forum Posts

Day 3 | Geometry | Scatter & Align | Animation March 4, 2024, 10:24 a.m.

Created a procedural rig using the scatter and align so the groom can adjust quickly on the fly. A bit rough but had fun building this setup for an Eye.

Image Not Found

Day 1 | Geometry | Spiral | Animation March 1, 2024, 11:05 a.m.

Created a simple spiral rig using a for-each and a null with a folder parm. Had fun matching the pillow spirals and animating them!

Solaris Fails to Render Karma Pyro Material Feb. 26, 2024, 2:29 a.m.

Hi newmethos,

In the Karma Pyro Material just unplug the 'Karma AOV' nodes if you do not want the aov_fire and aov_scatter. These nodes were designed to automatically create Render Vars within the shader so you do not have to recreate them again within the Karma Render Settings again.

It is a bit different from the usual Mantra Process where you have to bind export attributes within the shader and then add them in the Image Planes again to create custom AOVs.