Franck ELISABETH

smoluck

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Game Artist
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France

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Recent Forum Posts

H18.0.566 / Unity 2019.4.0 HeightField Terrain won't cook ? Jan. 9, 2021, 10:44 p.m.

Thanks for the report Quickytools.

I'll give it a go again.

Any chance for more or updated Unity tutorials? Oct. 22, 2020, 3:16 a.m.

Hi

I'm also interest in this topic. It could be nice to have updated tutorials using at least Unity 2019.X and Houdini 18.X.

delete/dissolve polyline/edge in VEX? Oct. 5, 2020, 2:42 a.m.

MathieuLeclaire
I think I understand. It really depends on the context. I have a primitive per polyline so a simple removeprim works in this case. If a primitive has multiple polylines, I need to create new primitives that won't contain the polyline I'm trying to remove.

I'm starting to wrap my head around this. If anyone has suggestions for documentation/tutorials on how to manage geometry in VEX, feel free to share and I'll look into it.



did you removed the code you've used ?

i'm searching for that too, but can't find an answer now in your post Mathieu.