Stephen Judge

stephenanimation27

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Recent Forum Posts

Optimization Guide for Houdini into Unity April 23, 2018, 10:33 a.m.

Hey is it possible to make an optimization guide for building Houdini assets into Unity? It would be great to know what nodes and workflows to avoid and what common techniques work best for Unity. A good example of this is the optimization guide for substance designer into Unity. https://support.allegorithmic.com/documentation/display/SDDOC/Performance+Optimization+Guidelines [support.allegorithmic.com]

I would want to make one but I am but a wee noob who has only been working in Houdini for 5 months.

Problem with objects not following curve in Unity April 11, 2018, 5:45 p.m.

Ok, I figured it out. If anyone runs into this problem there are a couple ways this will happen. Make sure that if you are scaling an object with a transform node that all of the pivots are set to their centroid. Also make sure the Houdini asset you added into your scene's position is (0, 0, 0.

Problem with objects not following curve in Unity April 11, 2018, 4:57 p.m.

I am having some really strange problems with the curves in Unity. I built an assets the creates a path of wooden planks following a curve. In Houdini everything looks fine but when I bring it into Unity the planks are either 1000 of meters away from the curve or they are not even there. I have Houudini 15.6.3 and Unity 2017.3.1. Does anyone know what is going on?