Stu Cooke

stucooke

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Recent Forum Posts

Help me understand FBX materials/textures i Solaris June 3, 2026, 7:43 p.m.

I ran into this problem.

The solution I actually ended up using was a Claude MCP to Houdini and getting it to resolve it for me.

The actual issue is the material attribute vs name attribute and how that gets pulled into Solaris. What you need to do is look at the attribute that is responsible for separating out the collection into its various components on the SOPs side.

Then, when you import into Solaris, you need to ensure that this attribute is properly carried over. I can't remember clearly what this is.

I Believe you need to transfer the material attribute to the name attribute on SOPs side, then ensure the name attribute is brought over to Solaris.

You can copy/paste the material library from SOPs into Solaris Material Library and then you need to assign each material name to its mesh component.

There are a few tools out there you can get for free that will do this for you.

Auto build your Objects & Materials in Houdini & Solaris March 6, 2026, 10:06 p.m.

This is something I've been hoping for...definitely helps. Please let me know if you want anyone to help test it!

Any advice on how to troubleshoot slow file cache loads? March 3, 2026, 11:28 p.m.

tamte
Your filecache1 is time dependent, assuming this is your initial state geo there is no need to write it for more than initial frame
So append time shift before, freeze start frame and cache a single frame instead of a sequence

Okay thank you!