Ivan Ostanin


About Me

VFX Artist
Not Specified


Recent Forum Posts

Build lighting Jan. 12, 2019, 12:07 p.m.

When I build light for static mesh and play
I have problem, baked light on my instansing look bad
but if I don't tune on game mode it look good

Unreal Engine 4.21.1
Houdini Engine 17.0.459

instance and @orient March 1, 2017, 4:20 p.m.

many thanks!

instance and @orient Feb. 22, 2017, 12:02 p.m.

I have RBD simulation and export “Create Point to Represent Objects” after i am using node “transformpieces” and this working well.
But i need use instance and points from RBD simulation and this not good work with att @orient.
Help me how can i make so the instance worked as “transformpieces”