ALI RAZA

vfxisbackbrand123

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I wanted To Cache Pyro sim In Different chunks July 7, 2026, 11:58 p.m.

​I am currently working on a high-resolution Pyro simulation fire that is proving too heavy for my local machine to cache efficiently. To optimize performance and manage the memory load, I would like to split the simulation into 3 to 4 smaller sections (distributed/sliced simulation).
​Could you please guide me on the best workflow or node setup in Houdini to properly divide and merge these simulation slices for caching?