Vish Trivedi

vish_tvdi

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Recent Forum Posts

Infinite ocean displacement issues April 5, 2019, 6:42 p.m.

Hi,

I am using GOL extended fluid and rendering in RenderMan but when I attach a displacement map I get a weird boxy look, is there some specific way to plug in the displacement map in RenderMan? I saw H16 Masterclass and the host says at one point that he rendered the scene in RenderMan but doesn't upload that scene file for reference.

I have attached a screengrab of the render.

Vish

Vessel on ocean - simulation Sept. 19, 2018, 1:48 p.m.

Interesting, well unfortunately we have collectively reached the end of my experience with Houdini. Hopefully someone stumbles into this post and helps you. I am also waiting for the same magic to happen to a question of mine.

Best
Vish

Vessel on ocean - simulation Sept. 18, 2018, 2:14 p.m.

Hi!

Glad that it worked out for you, unfortunately I haven't come across the issue you mentioned. But I could try and help you solve it.
Is your FLIP sim tank animated/moving? If so, you will have to add a force to move the vessel in one direction, against the animation. Is the vessel deformed in any way? Have you tried changing the density, center of mass or rotational stiffness or any other option in the RBD Solver node?

Maybe this issue is beyond my limited experience, but there is no harm in trying to create the sim from scratch, hence removing your old setup. My sim worked after 8 trials