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In Houdini, attributes can be moved between input streams. This video shows two ways of transferring with one being position and proximity based, whilst the other is based on an identifying attribute or topology.

CREATED BY

MOEEN SAYED

Visual Effects artist for over 4 years and Houdini tutorial content creator. Co-founder of Nine Between, a South African Visual Effects Studio. Currently based in Johannesburg, South Africa.

More from Moeen Sayed

COMMENTS

  • dothanhphongla 3 weeks, 2 days ago  | 

    tks,#1

  • OneBigTree 3 weeks ago  | 

    Nice and clean as always. Thanks.

  • ClaudioFerroni 2 weeks, 2 days ago  | 

    short, simple and very ggod

  • Jim May2 4 days ago  | 

    @ptnum is the seed for rand(), what does the second seed input do? Are the two seeds added together?

    The documentation is mute - it tells us we can feed in a second seed, but not what it does or why.

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