We're going to explore the Character Picker, which allows you to turn off null objects in the viewport and grab (body, hands, and feet) handles of your character from a separate panel. For doing controls on your own character, we'll see how to create a button which we'll assign a control target to, and then use that to select the null object from the Character Picker panel (versus from the viewport). 

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#Houdini#Character#Quickstart

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