Learn how to create a cloudscape for Unreal Engine 4 using a skyrig that we're going to make in Houdini, then convert it to a mesh and use it as a spawn surface in Unreal. We're also going to look at how to create some basic textures for this effect. 

You can download the scene files used in this video here! It includes an annotated .hip file, all .uassets and a Readme file.

 Software Builds Used

Houdini 16.0.577
Unreal Engine 4.14
Photoshop CC 2017




Please log in to leave a comment.