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In this tutorial, we will model, surface, and light a Quartz model using cops and Solaris.
We will start in the COPs context, generate our textures, then model the rock's shape, create the shaders, and light the scene. We will also add a fun bioluminescent glow to the rock for added fun! In the tutorial, we also show how to shift the rock's hue to create pink quartz, yellow quartz, and a fun "alien blue" version. This tutorial is for beginners who have used Houdini a few times previously, or who would like an introductory tutorial to COPs.
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