This video will demonstrate how we can use the Agent Layering node to assign objects to our crowd agents - specifically some hand axes and crowbars. Using the mocapbiped and then a few Crowds tools, we will assign an Agent Layer node which will allow us to create as many layers (and therefore objects for the mocapbiped) as we'd like. 

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SIDEFX

For over thirty years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

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