This video will demonstrate how we can use the Agent Layering node to assign objects to our crowd agents - specifically some hand axes and crowbars. Using the mocapbiped and then a few Crowds tools, we will assign an Agent Layer node which will allow us to create as many layers (and therefore objects for the mocapbiped) as we'd like. 



For over thirty years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

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