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Learn how to create a following camera in Houdini 22 using the new camera primitives. You’ll attach a camera to a selected point on an animated character and adjust its position and viewing angle while keeping it connected to the character’s movement.

You’ll also explore how to use Camera from Points and Camera Edit to create a follow camera for inspecting character details, reviewing Shot Sculpt edits, and identifying hair intersections during animation. This workflow gives artists a simple and flexible way to closely examine moving characters and refine their work.

CREATED BY

HIJAZ AHAMED

Technical Consultant at SideFX since 2023.

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