Welcome to RBD I - Wall Destruction
In this lesson, we will start with UVs and assign a texture to the wall and fracture it. Also, we will build RBD set up from scratch and talk about the importance of some attribute and I will show you one easy technique to find impact point procedurally and once we are done breaking the wall we will try to achieve a similar effect using a bullet sop solver and later we will render this in Houdini's new renderer Karma
Youtube: https://www.youtube.com/vfxmagics
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Gumroad: https://gum.co/KOfQb
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