In this lesson, you will learn how to apply materials and render a FLIP Fluid waterfall. This will include the design of the materials for the water and the splashes and the creation of render passes for compositing.


CREATED BY

SCOTT KEATING

Scott Keating is senior product designer at SideFX specializing in the user experience needs of Houdini artists.

More from Scott Keating

COMMENTS

  • FJSsam 2 years, 6 months ago  | 

    Awesome

Please log in to leave a comment.