Here is the first video of a new series where I look at a single VEX function. How can it be used, what is it for and what options do you have.


CREATED BY

DAVID KAHL

David is a Software Developer and VFX Artist based in Germany. Houdini has allowed him to combine his experience in 3D and scripting, taking both to new heights. He has a passion for sharing his knowledge and tries to do his very best to make a difference in the community.

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COMMENTS

  • Marco_M 6 years, 4 months ago  | 

    Great tip! Thanks for sharing!
    I'd like to see more useful vex functions explained like this.

    • David_Kahl 6 years, 4 months ago  | 

      I am going to keep at it :) Thanks!

  • hsolomon 6 years, 4 months ago  | 

    Hi David. Your effort can be a great resource if you could create an encyclopedia of each VEX functions.
    May God give you enough money for your wife to spend in the malls and nanny for your kids and you the FREE TIME :)

    • David_Kahl 6 years, 4 months ago  | 

      Hehe - I keep asking him for more of it xD

  • Kai Xu 6 years, 4 months ago  | 

    This is extremely helpful!

    • David_Kahl 6 years, 4 months ago  | 

      Thanks - glad you liked it!

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