Kai Xu

Kai Xu

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Gamedev
Location
China
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Recent Forum Posts

Unreal Engine not supported? April 30, 2019, 12:13 a.m.

kenxu
We will address the PDG link to the UE4 plugin after we address some of the basic (and urgent) issues around the UE4 plugin first.
Hi! Is there an ETA on when can we expect PDG link on UE4? I have a UE4 project coming up and I am planning to use this in it.

Would Houdini be overkill for me? (Static form creation) March 12, 2019, 12:14 a.m.

http://www.entagma.com/ [www.entagma.com]
Check their websites and see if Houdini could be helpful for you

17.5 Announcement March 9, 2019, 9:35 p.m.

Midphase
bobc4d
in short verbiage what is PDG? is it like Takes but on super steroids?


I think time will tell exactly how much this will impact the small players, but for big VFX houses working on massive projects, this is a game changer for sure.

From what I understand it's mainly about work flow and pipeline efficiency. Game world/assets generation is a trending topic right now in the game industry, but before PDG it take a lot of Houdini and python wizardry to do that, only big company can afford people proficient enough to make such pipeline. Now I can see a lot of indie and middle sized team will start to embrace Houdini in post-PGD era.