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Learn how to create a Platform tool that uses basic shapes to generate platforms. The tool creates new geometry and then adds instanced details around the platform.

Project Titan is an in-house tech demo designed to production test Houdini's procedural workflows while creating a 3D environment that leverages the latest technologies in Unreal. Click Here to learn more.

CREATED BY

SIMON VERSTRAETE

Simon is a tech Artist that loves building procedural tools and assets. By adding more and more procedural approaches to his workflow, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself how to work with Houdini. After his studies, he started working on Ary and the Secret of Seasons at eXiin. Currently he is a Houdini freelancer and focuses on creating procedural content.

More from Simon Verstraete

COMMENTS

  • henrylmosley 2 years ago  | 

    Quite an interesting course on the Project Titan Platform tool!

  • designlevel 2 years ago  | 

    Really exciting.. Thank you so much :)

  • alexandreguerra 1 year, 10 months ago  | 

    Impressive, thanks for the tutorial

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