REVERSING & CORRECTING NORMALS PART 4 | CORRECTING PRIMITIVE NORMALS
It’s time to wrap up our latest tutorial mini series! Today we’re teaching you how to use Houdini’s polydoctor node and what manifold patches are, so you can fix flipped normals on complex geometry.
Sometimes you find yourself with a polygon mesh that has some of its primitives facing the right way, and others not so much. Of course, you could spend hours correcting them manually, but that’s not why you’re learning Houdini! With just a few clicks, the polydoctor node gets the job done.
This is just a sneak peek of our super detailed Geometry Essentials 02 course. Head to Hipflask to supercharge your Houdini skills today!
About Hipflask and Houdini Made Easy
Clear, comprehensive online courses to help you master Houdini. Designed for beginners by an award-winning 3D artist.
Take a handful of all the major CG applications and roll them into one – that’s about the scale of Houdini’s toolset and capabilities. That’s a lot to learn. For many, Houdini ends up straight in the too-hard basket. We’re here to pull it out.
Other courses just aren’t comprehensive enough for beginners. So we made our own to help CG professionals thrive. Straightforward, high quality training that progressively builds deep understanding. We got stuck learning the hard way, but you don’t have to.
Whether you’re just starting out or transitioning from other software, Hipflask’s Houdini Made Easy series is focused on getting you confident and capable using Houdini for all stages of the CG process. Forget those quick how-to guides that teach you to make one thing. Hipflask builds real understanding by unpacking the vital stuff other courses breeze over, covering the fundamentals in depth, showing you why these principles are so integral to Houdini and just how to wield them. We’re here to arm you with technically sound knowledge to craft, finesse and refine original pieces. And the next time a client asks for changes, you’ll have the know-how to make them happen.
COMMENTS
Please log in to leave a comment.