SPEED UP PYRO FX SIMULATION USING OPENCL
In this video we have three pyro tests and we will compare between the simulation speed using CPU only simulation and using OpenCL acceleration with the CPU for the simulation.
*First Test: Smoke Cluster
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- Pyro Division Size = 0.105
- Frame Count = 500 Frames
*Simulation Fully Cached to System Memory.
*Second Test: Billowy Smoke & Animated Object
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- Pyro Division Size = 0.045
- Frame Count = 400 Frames
*Simulation Fully Cached to System Memory.
*Third Test: Fireball
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- Pyro Division Size = 0.051
- Frame Count = 100 Frames
*Simulation Cached to a limited System Memory (10 GB only).
*Workstation Specification:
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- CPU : 2 X Intel Xeon E5-2640 v4 @2.40 GHZ (10 core each CPU, total 20 cores) "@ default clock speed".
- GPU : MSI GeForce GTX 1070 "@ default clock speed", 8 Gbps, 8 GB GDDR5, Bandwidth: 256 GB/sec.
- Ram : 64 GB.
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