In the 4th chapter we build the actual logic of the system.
We build a foundation with VEX to analyze the environment, create and distribute support for the rail.

In this clip we continue to build the VEX system that will place towers and bridges according to our settings.

Thank you guys for all the support!
https://www.patreon.com/DavidKahlVFX

The Railsystem | Houdini Course:
https://www.youtube.com/playlist?list=PLVPTX7KtnqVo60Fz3ZqMtuTmopWryhZi1

Patreon Project File
https://www.patreon.com/posts/44713311

CREATED BY

DAVID KAHL

David is a Software Developer and VFX Artist based in Germany. Houdini has allowed him to combine his experience in 3D and scripting, taking both to new heights. He has a passion for sharing his knowledge and tries to do his very best to make a difference in the community.

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