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In this course we'll cover the entire process, from the initial concept and R&D all the way to the final render and composite.

Here’s what you’ll cover:


Scene Assembly in Solaris & Karma:

- Prepare and organize assets

- Camera work, layout and fog sims

- Efficient file and rendermanagement


Magic FX Theory & Design:

- Understand what makes magic FX believable and cinematic

- Learn how to move beyond basic particle and volume sims


Core FX Techniques:

- Build trail FX for the Deathveil and a magical arrow

- Create flexible setups you can reuse and expand


Supporting Effects:

- Simulate RBD

- Add dust and debris for realistic impact

- Magic impact


Stylized Infection FX:

- Create a magical spreading system for closeups and wide shots

- Keep a consistent look across different scales and camera angles



By the end of the course, you’ll have everything you need to create your own version of these FX.

If you’ve been wanting to learn how cinematic magic FX are built in a production environment, this is your course.

Jump into The Deathveil and start creating magic with Houdini.


https://pixelfront.net/the-deathveil-production-series-magic-fx-in-houdini/

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