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THE NEW BIOMES | EASY GUIDE TO MULTI-BIOME SCATTERING!
In this second video of the Biomes series, we dive deeper into manipulating masks, defining multiple biomes within the same terrain, and scattering different plants accordingly.
You'll also learn how to export and reuse plant and biome definitions across scenes, making your setups much more modular and efficient.
Key topics include:
🖌️ Creating and tweaking Heightfields masks
🌍 Defining multiple biomes on one heightfield
📦 Exporting plant definitions as .json or .bgeo
🌱 Scattering the right plants into the right biome
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