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In this video, we explore the new Biome Tools introduced by Labs in Houdini 20.5! 🌿

You’ll learn how to define key attributes like temperature, precipitation, and soil presence and use them to intelligently scatter plants across your terrain. These tools bring a new level of realism and control to scattering workflows!!


Key topics include:

🌡️ Define temperature, precipitation & soil attributes

🌱 Realistic plant distribution

🌄 Working directly on Heightfields

🧠 Biome logic for smarter terrain Scattering

CREATED BY

MARIO LEONE

I worked as photographer for several years and I joined the VFX industry 3 years ago. Now I focus on Education! I’m working as an Environment art professor at Voxel school, teaching Houdini & Unreal. I also founded NodeFlow, a Youtube channel supported by SideFX where I share educational content with the community.

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