This is a new series I've started explaining the basics of VEX for algorithmic design / procedural modeling which I'm using on daily basis. 

In this 16th episode, I'm explaining the basics of geometrical operation together with introducing several geometrical functions for VEX that are essential when you want to do an algorithmic design / procedural design. 

 I've also started a Patreon, it would be great if I could get your support to continue creating tutorial contents.


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