Houdini 20.0 Nodes Geometry nodes

Agent Edit geometry node

Edits the properties of agent primitives.

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Since 14.0

This node modifies the current layers, animation clips, and transforms of agent primitives.

Parameters

Group

The group of agent primitives to edit.

Set Current Layers

A list of layer names that are assigned to the agents' current layers. The standard pattern matching syntax can also be used to specify the layers.

Note

Crowd Assign Layers provides more advanced controls for assigning random combinations of layers.

Set Collision Layers

A list of layer names that are assigned to the agents' collision layers. The standard pattern matching syntax can also be used to specify the layers.

Set Current Clip

Sets the current animation clip of the agents.

Clip Time

Sets the current time of an animation clip.

Clip Index

Specifies the agent’s current clips that are affected by the Clip Time and Set Current Clip parameters.

Adjust Transforms

Overrides specific transforms of the agent.

Transform Name

When turned on, adjusts the transform of the specified joint.

Space

Controls whether the transform parameters specify a transform in the local space of the joint, world space, or in the agent’s space.

Transform Order

The order in which transformations occur.

Rotate Order

The order in which rotations occur.

Translate

The amount of translation along the xyz axes.

Rotate

The amount of rotation about the xyz axes.

Scale

The amount of non-uniform scaling along the xyz axes.

Pivot

The local pivot point for transformations.

Adjust Channels

Overrides specific channel values for the agent.

Channel Name

When turned on, adjusts the value of the specified channel(s). The standard pattern matching syntax can be used to specify the channel names.

Value

Specifies the new value for the channel.

Use VEXpressions

When turned on, uses a local expression to override the Value for the specified channel(s).

Inputs

Agents

The packed agent primitives.

Outputs

Agents

The modified packed agent primitives.

See also

Geometry nodes