Variable names ending with
2 refer to the geometry from the second input, if applicable. For example,
PT2 is the current point number from the second input.
The seconds a particle in the template has been alive.
Arc length distance from root in the L-systems.
The surface area of the primitive (created by the Measure SOP).
BBX, BBY, BBZ
The point’s relative position in the bounding box.
Point or vertex alpha value.
CEX, CEY, CEZ
The centroid of the geometry.
COMX, COMY, COMZ
Center of mass.
CR, CG, CB
Diffuse point or vertex color.
Point or vertex crease weight value.
Distance from particle to last collision.
Number of divisions to build the circle swept with Polywire (created by L-systems).
Generation in the L-systems.
The ID of the particle in the input.
The age of the point in the L-system computation.
Percent of total life used (from 0 to 1).
Level of detail.
MAPU, MAPV, MAPW
Point or vertex texture coordinates.
The string name of the current material (the value of the
The number of layers that are considered active for display.
The total number of points in the template geometry.
NX, NY, NZ
The perimeter of the primitive (created by the Measure SOP).
Primitive number & total number of primitives.
The point number of the currently processed point.
RESTX, RESTY, RESTZ
The rest position.
Number of segments to divide a curve up into in Polywire (created by L-systems).
SIZEX, SIZEY, SIZEZ
The size of the bounding box.
Elasticity of a point.
Spring tension of an edge.
TX, TY, TZ
UPX, UPY, UPZ
The vector pointed in the up direction.
Vertex number & total number of vertices.
VX, VY, VZ
Point spline weight.
The width of the curve. Used by mantra for rendering curves & polywire for generating trees.
The X extents of the bounding box of the geometry.
The Y extents of the bounding box of the geometry.
The Z extents of the bounding box of the geometry.