Project Pegasus HIVE
Join us for the Project Pegasus HIVE on Nov 28 and 12 PM EST. This will be a Youtube LIVE event. Project Pegasus is an in-house tech demo designed to use Houdini's procedural workflows to create an open world 3D environment that integrates with the latest technologies in Unreal Engine 5. The project team lead by Ian Smith will be talking about upcoming tutorials that break down the process of creating the Pegasus world.
EST
Topic
GMT
12:00 PM
Meet the Project Pegasus Team
5:00 PM
12:08 PM
Intro and Project Goals
5:08 PM
12:09 PM
Today's Presentation List and Release Schedule
5:09 PM
12:10 PM
Building a Collaborative Pipeline
5:10 PM
12:16 PM
Landscape Creation | Ian Smith
5:16 PM
12:24 PM
Landscape Workflow | George Hulm
5:24 PM
12:49 PM
Cliffs | Ian Smith
5:49 PM
12:57 PM
Pile Tool | Ian Smith
5:57 PM
1:00 PM
Nanite Props TOPS Workflow
6:00 PM
1:04 PM
Architecture | Feike Postmes
6:04 PM
1:08 PM
Clouds | Alex Hamer
6:08 PM
1:23 PM
Flora | George Hulm & Feike Postmes
6:23 PM
1:36 PM
Wrap and Release Schedule
6:36 PM
COMMENTS
osong 1 year ago |
my body is ready
LukeP 1 year ago |
All this on top of H20 hundreds of new features? You guys have one amazing team at SideFX!
Tomahawk-573 1 year ago |
Wow ! I didn't know Christmas was coming early this year :-) This is fantastic !!! Huge thanks and Kudos to the whole team !!!
dneproman 1 year ago |
Looks like a pipeline for open world game projects. Looking forward on this!
Getyamamout 1 year ago |
my hands are on fire rubbing them together for this one :-) not long now boy's and girls x
alp1337 1 year ago |
nice
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