SideFX releases Houdini 16.5

Posted Nov. 07, 2017

TORONTO: Nov 7, 2017 - SideFX is pleased to announce the release of Houdini 16.5 – which continues Houdini 16’s push into character, rigging and animation enhancements – as well as adding a wide variety of new features and improvements in VFX, modelling, rendering and UI.

The SideFX R&D team has been packing a ton of new features and enhancements into Houdini and whether you’re using Houdini for film, TV, advertising, motion graphics, games, or something else - there’s a feature in there for everyone. I actually think of 16.5 as a full release, masquerading as a dot release.

by Kim Davidson, President and CEO, SideFX

Film & TV Features

For film, TV, advertising and motion graphics artists, the top new features and enhancements include:

  • Narrow band fluids - ⅓ memory usage and 3X speed (compared to full band)

  • Air incompressibility - for accurate bubble behaviour

  • Optical flow - use 2D or 3D sources to drive any type of Houdini simulation

  • Simulated muscle and flesh - point deform & FEM

  • Crowds with partial ragdolls and quadruped support

  • Grooming enhancements - flexible grooming, faster controls, and artist-friendly tools

GameDev & VR Features

For game developers and artists, the top new features and enhancements include:

  • PolyReduce - improved reduction algorithm, preserve quads, reduction based on texture maps, geometry silhouettes or any other attributes

  • UV layout - insanely tight packing

  • Terrain - smoothly transplant a feature from one height field into another

  • Rounded-edge rendering - generates beveled edge at render time, output to texture maps – rounded edge can also double as a mask for dirt maps

H16.5 is not just an iteration on the features released in H16. It also includes a lot of tools we had prepared for H17 that are ready now – and this is how we like to operate: when the tools are ready, we don’t hold back - we release them.

by Cristin Barghiel, VP of Product Development, SideFX


Houdini Core and Houdini FX - Houdini 16.5 can be downloaded from immediately with Houdini Core available for as low as $1,995 USD and Houdini FX available for as low as $4,495 USD. These prices include first year on the Annual Upgrade Plan which provides production-level support, and access to daily builds and all releases and updates. 

Houdini Indie - Houdini Indie is also available for $199 USD per year. This version offers limited commercial usage for indie gamers and animators making up to $100K USD per year and cannot be used in the same pipeline as commercial versions of Houdini. Houdini Indie uses its own file format for saving scenes and assets and renders animations up to 1920x1080. These annual licenses include all upgrades therefore existing Houdini Indie users will be issued upgrade licenses on release day.

FREE Houdini Apprentice - For students and artists, SideFX has a free Houdini Apprentice Edition which allows non-commercial usage with a render restriction of 1280x720 and a watermark.