Falling Books Using Vellum and Solaris
Film/TV
The purpose of this project was to further explore possibilities for lighting artist when using USD pipeline in Solaris and Karma as a main render engine. In this project, I detail the process of creating a dynamic scene featuring falling books in Houdini. Utilizing the Vellum solver for realistic cloth simulation, I explore the integration of Solaris for efficient scene assembly and lighting setup. This project demonstrates techniques for achieving high-quality visual results while leveraging Houdini's powerful tools.
Breakdown here: https://www.sidefx.com/tutorials/creating-a-dark-scene-with-falling-books-using-vellum-and-solaris/
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