Jack in the Box | Rig and Animation
Film/TV

With Houdini 22 comes new features for rigging and animation. Within this project, we utilize two of these new features - Set Driven Keys and Secondary Motion - to rig and animate a Jack In The Box. What we end up with is a complex and appealing animation that involves only a few keyframes, while the rest of the animation is driven by a combination of Ragdoll and Secondary Motion.

We also now have the ability to create multiple animation clips within a single Scene Animate node, which we use the make separate animations which we then combine in the Motion Mixer.

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