Slow Motion Violin Shatter
Film/TV
This project guides a user on how to use Rigid Body Dynamics for small scale destruction focusing on how to create a slow motion Violin Shatter shot through adjusting time scale and controlling breaks. Then using that RBD simulation to drive secondaries and finally render via Karma XPU. The model by Voldepreuss was not included in the project file as it is not distributable, but you can download it from: https://skfb.ly/6uTZK
There is also a text tutorial for more details and explanations on the shot.
Text Tutorial: https://www.sidefx.com/tutorials/violin-rbd-shatter/
COMMENTS
samoretyanin 1 month ago |
Looks interesting!
Shulei 2 weeks, 4 days ago |
thanks much!!!
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