Im painting some density/ length maps for use on a fur object, but as when I resave the map out of photoshop I cant get houdini to reload the new version of the map. I end up having to save the map to a different filename (not good!!)
Any hints?
Reloading density maps on fur
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- JordanWalsh
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- JordanWalsh
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- circusmonkey
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Hi,
The way round this is to have the file read in as normal. To see the results you need to render the image so what you do is add a script to the pre render ie this Hscript
opparm -c /obj/mynode/some_othernode/myfiles reload
In this example I am telling the rop to run the reload parameter in node blah blah. This way at render time your file will read the updated one.
Rob
The way round this is to have the file read in as normal. To see the results you need to render the image so what you do is add a script to the pre render ie this Hscript
opparm -c /obj/mynode/some_othernode/myfiles reload
In this example I am telling the rop to run the reload parameter in node blah blah. This way at render time your file will read the updated one.
Rob
Gone fishing
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- buki
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hi!
also you can try texcache -c in a hscript textport
also you can try texcache -c in a hscript textport
daniel bukovec | senior fx td | weta digital
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
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- JordanWalsh
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- old_school
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Sounds like a bug. Submit it.
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=25347 [sidefx.com]
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=25347 [sidefx.com]
There's at least one school like the old school!
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