reflections behind a glass jar

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I was wondering if anyone could explain to me why i can not get reflections off a surface behind glass, eg. a pair of metal scissors in a glass jar. I am using the standard vex shaders.

Cheers
Phill
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The only thing I can think of is the raybounce setting is effecting it. Maybe you could post a scene file on odforce and someone could take a look at it.
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Hi Phill,

It has to do with Fresnel reflection which the shader uses. You can download another glass shader from odforce or set the Refraction index to 0.8 instead.

Alternatively, try the VEX Super Material instead.

Cheers!
steven
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Thanks for the replies.

I tried the super material but it didn't seem to want to refract, and i couldn't find any glass shaders on odforce.

Maybe i will have to build a shader in vex.

Cheers
Phill
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