Help with Fluid Source

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Joined: July 2005
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Hi,

Using Houdini 13.0.401

I have a basic setup of a circle SOP followed by a Fluid Source SOP with the Scalar Volume Method set to Stamp Points.

Circle:
-Primitive Type: Polygon
-Orientation: ZX Plane
-Radius: 6 6
-Divisions: 8
-Arc Type: Open Arc

Fluid Source:
-Container Setings: Initialize: Source FLIP

This will generate a fluid source in the shape of a ring… but what I want is the fluid source to be only at the location of the circle Points…

but when I change the Scalar Volumes Method to “Stamp Points” it adds an additional UNWANTED Source Point at the origin…

this unwanted Source Point disappears if I move the circle away from the origin, e.g. set the “Center” on the Circle SOP to …

is this a Bug?

M.
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