Hi.
I'm new in Houdini. I found this tool very powerful. And i've been learning it. I have a question about tiling for water effect. Is it possible to tile noise pattern and noise animation in Houdini without seams?
This is for games animated textures.
Here is what i did but i can't get seamless tiling:
A attached my project file.
Any help is appreciated.
Thanks.
tiled water animation
3437 5 1- Pavel Geraskin
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- PradeepBarua
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- PradeepBarua
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- PradeepBarua
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- 443 posts
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- PradeepBarua
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- 443 posts
- Joined: Sept. 2012
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- Pavel Geraskin
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PradeepBaruaPradeepBarua
make sure you fused points after copy.
If you will not fuse point then you will get hard edge in between.
Thanks for the replies.
But the point is to use one grid object and tile it in games.
For example like here:
http://tilesettutorial.files.wordpress.com/2009/09/wallandshadow.png [tilesettutorial.files.wordpress.com]
This is for games. Not for video production.
It seems it's not possible to make tiled noise. I have to make some post changes to rendered images.
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