Fracturing advice for destruction

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Hi everyone

I'm relatively new to houdini and I've had a hunt round but can't find anything to help me with this problem, half the time I'm not even sure what I should be searching for . I've got this basic scene to test some destruction techniques, i'm using a foreach to fracture the bricks but i was wondering how you can vary the amount of points on the scatter sop. For example, at the moment the value is set to 3, but is it possible to set a range of 1 to 5 so some bricks get broken up into smaller pieces or is there a better way to set this up altogether. Any help would be greatly appreciated, thanks

Attachments:
ScatterNumber_v1.hipnc (165.1 KB)

Cheers

Adrian
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Here is one solution

Cheers!

-k

Attachments:
scatternumber_v2.hipnc (163.4 KB)

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Hi KiLa

Many thanks for the reply, that's exactly what I was after. Sorry about the delay in thanking you, I've been away over the Christmas period taking a break from all things cg related. Thanks again I really appreciate your help.
Cheers

Adrian
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