Houdini Operator Path / Object Merge in UE4 not showing

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Hi there


I am watching this Tutorial right now:
http://www.gametutor.com/live/tutorials/houdini-unity/procedural-wall-in-the-houdini-engine/ [gametutor.com]

In Part 2 of the series he´s showing how to make an operator path for inputting some Mesh or Curve in the Game Engine Unityy.

I´ve tried the same method and imported my otl in ue4, but i can´t see the Path Input.

Can anyone help me out with this?
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i´ve figured out that i cannot import hda´s from a free houdini license..

But why can I install Houdini Engine with a free license and can´t use it?
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As far as I understand, you need at least a Houdini Indy Engine License (ca 100$) to use a Houdini Engine. If you get a Houdini Indy License (ca 200$) you can use Houdini Indy as well as Houdini Engine on the same computer.

It makes sense for SideFX to not give away their software for free. You can learn how to use Houdini with Houdini Apprentice, but you cannot really use it in a commercial way. Anyways, their price for the Indy stuff is very fair and affordable.

The installer is the same for Apprentice and Indy and the full versions. It's just a matter of what license you hold and which exe you run.
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