camera clipping

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Hi,

Ok good making progress, so even though I added camera and tried to alter clip settings, no value is high enough to let interior surfaces ( tris etc.) to show up, the farther I zoom into mesh.

HOw do I resolve this?

Ty
lee
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I could still use some help with this, on something so simple I"m a bit dismayed no one has even tried ?

thx
HM
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Could be so many issues, graphics card / drivers / scene scale .

Post up a scene

Rob
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circusmonkey
Could be so many issues, graphics card / drivers / scene scale .

Post up a scene

Rob

NOt my gpu as mexhmixer, by Autodesk, works perfedt all the time here, no matter how large a m esh I use, same for blender.

I“ll try increasing scale it may just be the camera has no where to go, wish I”d thought of doing that myself, I"m just so new to houdini that everything seems to be ‘new’ )

ty
nl
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neighborlee
circusmonkey
Could be so many issues, graphics card / drivers / scene scale .

Post up a scene

Rob

NOt my gpu as mexhmixer, by Autodesk, works perfedt all the time here, no matter how large a m esh I use, same for blender.

I“ll try increasing scale it may just be the camera has no where to go, wish I”d thought of doing that myself, I"m just so new to houdini that everything seems to be ‘new’ )

ty
nl

Scaling worked , ty

I ususally do this in other apps, but I'm so knew to Houdini, I didn't realize fix was so ubiquitous.

Cheers
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