Hi, guys,
I'm studying houdini using 15 apprentice version.
I want to use x position of 2nd input. How can I use this using @P not $TX ?
I thought @P.x2, @P2.x or @P.x(2) might work but it wasn't.
Is there any way to solve this problem like $TX2 not using point function?
Thank you in advance.
How can I use $TX2 using @P.x?
4037 3 2-
- tignarius
- Member
- 4 posts
- Joined: Dec. 2015
- Offline
-
- bonsak
- Member
- 459 posts
- Joined: Oct. 2011
- Offline
-
- neil_math_comp
- Member
- 1743 posts
- Joined: March 2012
- Offline
Yong Gyu ParkI checked the code for it, and it looked like @P2.x should work, so I tried it out, and it seems to.
I thought @P.x2, @P2.x or @P.x(2) might work but it wasn't.
Writing code for fun and profit since... 2005? Wow, I'm getting old.
https://www.youtube.com/channel/UC_HFmdvpe9U2G3OMNViKMEQ [www.youtube.com]
https://www.youtube.com/channel/UC_HFmdvpe9U2G3OMNViKMEQ [www.youtube.com]
-
- tignarius
- Member
- 4 posts
- Joined: Dec. 2015
- Offline
-
- Quick Links


