Hey folks !
I'm learning to use the Unreal Engine with Houdini, but i didn't use Unreal for a long time. So, I have some troubles to solve a really simple problem :
I made some procedural Asset in Houdini, i have imported them in Unreal and I can easily edit the variables BUT I'd like to edit them on the fly in playmode. How can I access to the variables (or edit them) using Blueprints ?
Thanks for the help !
Blueprints - Variables - Houdini
4043 3 0- David Manfredini
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- ttvdsfx
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- David Manfredini
- Member
- 2 posts
- Joined: Feb. 2015
- Offline
- ttvdsfx
- Member
- 173 posts
- Joined: April 2014
- Offline
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