How to make a Vector Displacement Map in Houdini ?

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Hi !

I'm currently looking on if it's possible to make a Vector Displacement Map, as ZBrush or Mudbox, in Houdini ? I don't know if it's possible, even with Arnold for Houdini.

I found some old topic on H10 or H11, but as I understand it, it was to read displacement map in Houdini.

Any clue ?

PS : this is that kind of result, I'm currently looking.



PS2 : I'm sorry if I made a duplicate post on that question, but the search function on the site didn't give me anything. And Google result send me on the forum's homepage =/
Edited by anon_user_83081268 - May 17, 2016 06:46:17
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Something like this?

Attachments:
is-this-right.jpg (192.7 KB)

English is not my native language, sorry in advance for any misunderstanding :-)
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Yeah something like this. But I'm searching the reverse process. Like, modeling something in Houdini, this ear for example, and export the map for another software.
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https://vimeo.com/143618200 [vimeo.com]
around ~ 1:03:00
maybe helpy…
Edited by matthias_k - May 17, 2016 08:30:58
English is not my native language, sorry in advance for any misunderstanding :-)
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