I´m doing a little bullet project, where I have a terrain and some bullet objects. I want those objects or rather the base of the objects sticking to the ground/terrain. When I place both objects in the same glue network, I can set one glue strength. I just want a glue strength of -1 (unbreakable) between the terrain and the adjacent pieces of the objects. For the pieces I want to have a seperate one. Hope you understand what I´m talking about. Help would be really appreciated, I offer beer
On the glue network geometry, you can create a ‘strength’ primitive attribute to control the glue strength for each constraint. In general, this can be done for any constraint parameter.
cwhite On the glue network geometry, you can create a ‘strength’ primitive attribute to control the glue strength for each constraint. In general, this can be done for any constraint parameter.
Okay, thx for the quick reply. But how do I get only the adjacent pieces between those two “object groups”? Sry, I´m not that skilled yet.