Lukas Lidi

skywalker_ll

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Recent Forum Posts

Multiple Glue Strengths or Multiple Glue Networks May 19, 2016, 11:50 a.m.

cwhite
On the glue network geometry, you can create a ‘strength’ primitive attribute to control the glue strength for each constraint. In general, this can be done for any constraint parameter.

Okay, thx for the quick reply. But how do I get only the adjacent pieces between those two “object groups”?
Sry, I´m not that skilled yet.

Multiple Glue Strengths or Multiple Glue Networks May 19, 2016, 11:36 a.m.

Hey Guys,

I´m doing a little bullet project, where I have a terrain and some bullet objects. I want those objects or rather the base of the objects sticking to the ground/terrain. When I place both objects in the same glue network, I can set one glue strength.
I just want a glue strength of -1 (unbreakable) between the terrain and the adjacent pieces of the objects. For the pieces I want to have a seperate one. Hope you understand what I´m talking about.
Help would be really appreciated, I offer beer

Cheers,

Luke

Volume Rendering Jitter Problem - Please, Deadline is coming Dec. 8, 2015, 7:33 a.m.

Hey Guys,

I´m having some trouble rendering smoke trails, as they jitter extremely.
Increased pixel samples to 5x5 and added the jitter attribute to mantra (set it to 0).

Simulation looks fine if you visualize it with boxes. I dunno whats the problem and i´m kind of freakin out, because the deadline is near.

Help would be greatly appreciated and I´ll pay you a beer if you ever visit vienna.