Hi,
I have this issue when I want to use clumps of different lengths (lets assume that I'm using guides as clumps here for simplicity). When there are guides that differ relatively significantly in length then all the hairs lengths around them are naturally interpolated. However this does produce the undesired effect of some hairs being associated with clumps that are shorter leading to hair tips that bend backwards.
I know I can use the clump profile to force a certain minimum amount of clumping along the whole length of the hair but that has an undesired effect. I thought maybe I could force the lengths of hair to be identical to the clump or guide they are associated with (thereby removing the interpolation of length) but I can't see if that is possible?
I could also generate a huge amount of guides in sops of course but then I may as well just render those guides directly and bypass fur.
Cheers
John