OpenGL Quad Buffer Stereo

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The Quad Buffer Stereo option for both the viewport and mplay is disabled for us in 14.0.305

We running K4000s with Nvidia 3D Vision 2 ir emitter and wireless glasses, on an ASUS VG248 (Nvidia 3d Vision ready).

Testing the glasses and display with glxgears -stereo shows that both are working fantastically.

How can we get houdini and mplay to allow us to select quad buffer stereo?
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This apparently never worked for GLX on Linux, but did for Windows in H13.0. However, it was entirely lost on all platforms when Houdini migrated to Qt. I've added the checks and support back in for tomorrow's build, 14.0.355.
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Thanks! mplay works perfectly, and the viewport almost works, but doesn't show any geometry when in quad buffer mode. The handles and home grid show up fine, just not geometry.

Any fix for this?
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Sorry to bump this, I've just tried again in todays build, and quad buffer stereo still isn't workaing in the viewport for any kind of geometry besides the home grid and handles.


Mplay still runs it perfectly.

Any tips to get it working?
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I know it´s been a while but is there support for stereo on Houdini 15 ?
I have the same issue above where I see the grid and UI but the Geo dissapears.

Thanks
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